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Featuring a rolled flatbread wrap filled with juicy sliced meat, fresh vegetables, and rich sauces, this asset includes realistic food materials with slightly glossy, cooked and fresh surface details, enhanced by warm tones of brown meat, creamy white sauce, red onions, and green lettuce.
Perfect for street food stalls, restaurants, urban environments, food trucks, and market scenes, this asset adds realism and storytelling depth to RPGs, simulation games, cooking games, and cinematic scenes.
• Polycount: 348 triangles (optimized for real-time rendering)
• Detailed design featuring layered ingredients (meat, onions, lettuce, sauces)
• Realistic materials: bread, meat, vegetables, sauces with fresh and slightly glossy surfaces
• Color palette: warm browns, beige, red, purple, green, white
• PBR Textures: Base Color, Normal, Roughness, Metallic, Ambient Occlusion
• Texture Resolutions: 4K, 2K, 1K
• Texture Presets: Unity Standard Metallic, Unity HDRP, Unreal Engine (ORM), Blender, Metallic-Roughness workflow
• File Formats: FBX, OBJ, Blender (.blend with packed textures)
• Single UV set (non-overlapping)
• Watertight mesh for accurate physics
• Optimized for PC, Console, Mobile, VR/AR, and WebGL
• Game Development: food props, inventory items, street food assets, restaurant scenes
• VR/AR Training: food simulations, hospitality training
• Visualization: food rendering, menu previews, advertising visuals
• Real-Time Rendering: Unity (Standard/HDRP/URP), Unreal Engine (4/5), WebGL
• Unity 3D: 2019.4+ (Standard, HDRP, URP)
• Unreal Engine: 4.26+ (auto-setup materials)
• Blender: 2.8+ (Cycles/Eevee ready shaders)
• Others: Godot, Maya, 3ds Max, Cinema 4D, Houdini (via FBX/OBJ)
Ideal for indie developers, AAA studios, visualization professionals, and educators. Enhance your interactive projects with a high-quality street food asset designed for realism, performance, and immersive storytelling.
AI-Assisted, Human-Refined
This asset was partially created using AI-generated high-poly references. All retopology, UV mapping, baking, textures, topology cleanup and optimization were manually crafted. Created with licensed AI tools and verified for full commercial use.