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Ideal for player outfits, NPC clothing systems, inventory props, cutscenes, and cosmetic gear, this belt delivers a polished silhouette with sharp PBR detail across all major game engines.
Polycount: 4,090 triangles (optimized for real-time)
PBR Textures: Base Color, Normal, Roughness, Metallic, Ambient Occlusion
Texture Resolutions: 4K / 2K / 1K
Material Presets Included:
Unity Standard Metallic
Unity HDRP
Unreal Engine ORM
Blender (Metallic-Roughness workflow)
File Formats: FBX (triangulated), OBJ, Blender (.blend with packed textures)
Clean, non-overlapping UVs for crisp metal engravings and leather grain
Realistic weathered-leather shader for natural roughness variation
High-detail engraved skull buckle with strong silhouette readability
Fully watertight mesh, compatible with physics & cloth systems
Optimized for PC, Console, Mobile, VR/AR, WebGL
Game Development: player gear, bandit/outlaw characters, bikers, fantasy warriors, apocalypse survivors, western themes
Inventory & RPG Systems: wearable cosmetics, item pickups, shop items
VR/AR: outfit accessories, virtual showrooms
Cinematics: close-up shots, character introductions, dramatic story sequences
Visualization: fashion concepts, product showcases, character customization previews
Unity: 2019.4+ (Standard / URP / HDRP)
Unreal Engine: 4.26+ (automatic ORM material setup)
Blender: 2.8+ (Cycles & Eevee ready)
Also compatible with Godot, Maya, 3ds Max, Cinema 4D, Houdini via FBX/OBJ