Improve your workflow with 3D game props!
Creative and eye-catching models that are optimised for real-time game engines like this game asset that will add life and context to game worlds and help you create your next videogame!
Old Western Binoculars Game Ready 3D Model ready for VR/AR and games or other applications.
4K PBR Textures Included
Non Overlapping UV Layout Map
Resolution: up to 4096x4096px
PBR Workflow: Base color, Metallic, Normal, Roughness, AO
Textures Unreal Engine 4
Textures Unity 5 (Standard Metallic)
Plus Textures Unity HD Render Pipeline
Topology Vertices 5650 | Faces: 5414 | Triangles: 11012
Files format included
With the purchase you get:
Old Binoculars Game Ready is a resource in the 3D computer graphics used by 3D game developers to ease their work and smoothen the workflow.
Non-overlapping helps the user to draw unique textures. It is essential in texture baking or generating normal maps. Furthermore, it helps to achieve specific needs such as you can paint over one part of the model and leave the rest as it is.
Physically based rendering (PBR) is a computer graphics approach that seeks to render images in a way that models the flow of light in the real world.
Game assets add life and energy to the game world and assists in creating topnotch content.
Texture import and compression consume valuable time, especially when working on complex projects. Old Binoculars has optimized texture import and compression process.
Reducing texture resolution is often overlooked when there’s a need of reducing poly count. However, game model scale the texture according to the model.
It is necessary to invest a lot of time to make a 3D model game ready.
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