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Featuring a classic stacked burger shape with sesame seed bun, melted cheese, crispy bacon, juicy beef patty, fresh lettuce, and onion slices, this asset includes realistic food materials with a slightly glossy, fresh-cooked surface, enhanced by rich warm tones of golden bread, vibrant greens, and deep grilled browns.
Perfect for fast food restaurants, diners, street food setups, kitchen scenes, and casual environments, this asset adds realism and storytelling depth to simulation games, cooking games, life sims, tycoon games, and cinematic scenes.
Key Features:• Polycount: 668 triangles (optimized for real-time rendering)
• Detailed design featuring layered ingredients (bun, cheese, bacon, beef, vegetables)
• Realistic materials: bread, meat, cheese, and vegetables with fresh, slightly glossy surfaces
• Color palette: warm browns, golden yellow, vibrant green, deep red tones
• PBR Textures: Base Color, Normal, Roughness, Metallic, Ambient Occlusion
• Texture Resolutions: 4K, 2K, 1K
• Texture Presets: Unity Standard Metallic, Unity HDRP, Unreal Engine (ORM), Blender, Metallic-Roughness workflow
• File Formats: FBX, OBJ, Blender (.blend with packed textures)
• Single UV set (non-overlapping)
• Clean topology and efficient mesh structure
• Watertight mesh for accurate physics
• Optimized for PC, Console, Mobile, VR/AR, and WebGL
• Game Development: food props, restaurant assets, inventory items, environment dressing
• VR/AR Training: cooking simulations, food presentation training
• Visualization: food rendering, advertising, product visualization
• Real-Time Rendering: Unity (Standard/HDRP/URP), Unreal Engine (4/5), WebGL
• Unity 3D: 2019.4+ (Standard, HDRP, URP)
• Unreal Engine: 4.26+ (auto-setup materials)
• Blender: 2.8+ (Cycles/Eevee ready shaders)
• Others: Godot, Maya, 3ds Max, Cinema 4D, Houdini (via FBX/OBJ)
Ideal for indie developers, AAA studios, visualization professionals, and educators. Enhance your interactive projects with a high-quality food asset designed for realism, performance, and immersive storytelling.
AI-Assisted, Human-Refined
This asset was partially created using AI-generated high-poly references. All retopology, UV mapping, baking, textures, topology cleanup and optimization were manually crafted. Created with licensed AI tools and verified for full commercial use.