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This game-ready sculpture represents a realistic Roman portrait bust, ideal for temples, villas, galleries, ruins, or narrative-driven historical environments.
Key Features:• Polycount: 5,548 triangles (optimized for real-time rendering)
• PBR Textures: Base Color, Normal, Roughness, Metallic, Ambient Occlusion
• Texture Resolutions: 4K, 2K, 1K
• Texture Presets: Unity Standard Metallic, Unity HDRP, Unreal Engine (ORM), Blender Metallic-Roughness
• File Formats: FBX, OBJ, Blender (.blend with packed textures)
• Clean topology and efficient triangle distribution
• Single UV set (non-overlapping)
• Optimized for real-time engines
• Suitable for PC, Console, Mobile, VR/AR, and WebGL projects
• Game Development: historical games, ancient Rome environments, museum levels, adventure and narrative scenes
• VR/AR Experiences: cultural heritage simulations, museum tours, educational apps
• Visualization: historical reconstructions, academic presentations, exhibitions
• Real-Time Rendering: Unity (URP/HDRP/Standard), Unreal Engine (UE4/UE5), Blender Eevee/Cycles
• Unity 3D: 2019.4+ (Standard, HDRP, URP ready)
• Unreal Engine: 4.26+ (auto material setup)
• Blender: 2.8+ (ready shaders)
• Others: Godot, Maya, 3ds Max, Cinema 4D, Houdini (via FBX/OBJ)
Ideal for indie developers, AAA studios, educators, and real-time artists looking to enrich their scenes with authentic historical props. Add a touch of classical realism to your environments today.
AI-Assisted, Human-Refined
This asset was partially created using AI-generated high-poly references. All retopology, UV mapping, baking, textures, topology cleanup and optimization were manually crafted. Created with licensed AI tools and verified for full commercial use.