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Featuring an elegant goblet shape with refined ornamental engravings and gemstone inlays, this asset includes realistic metallic materials with slightly aged and polished surfaces, enhanced by gold tones and deep red accents.
Perfect for medieval taverns, fantasy environments, royal halls, churches, and historical settings, this asset adds realism and storytelling depth to RPGs, adventure games, cinematic scenes, and simulations.
Key Features:• Polycount: 1,964 triangles (optimized for real-time rendering)
• Detailed design featuring ornamental bands, engraved decorations, and gemstone inserts
• Realistic materials: metal with polished and subtly aged surface finish
• Color palette: gold, bronze, dark metallic tones with red gemstone accents
• PBR Textures: Base Color, Normal, Roughness, Metallic, Ambient Occlusion
• Texture Resolutions: 4K, 2K, 1K
• Texture Presets: Unity Standard Metallic, Unity HDRP, Unreal Engine (ORM), Blender, Metallic-Roughness workflow
• File Formats: FBX, OBJ, Blender (.blend with packed textures)
• Single UV set (non-overlapping)
• Clean topology and efficient mesh structure
• Watertight mesh for accurate physics
• Optimized for PC, Console, Mobile, VR/AR, and WebGL
• Game Development: inventory items, collectible props, tavern decorations, quest objects
• VR/AR Training: historical simulations, cultural experiences
• Visualization: medieval scenes, product renders, educational content
• Real-Time Rendering: Unity (Standard/HDRP/URP), Unreal Engine (4/5), WebGL
• Unity 3D: 2019.4+ (Standard, HDRP, URP)
• Unreal Engine: 4.26+ (auto-setup materials)
• Blender: 2.8+ (Cycles/Eevee ready shaders)
• Others: Godot, Maya, 3ds Max, Cinema 4D, Houdini (via FBX/OBJ)
Ideal for indie developers, AAA studios, visualization professionals, and educators. Enhance your interactive projects with a high-quality asset designed for realism, performance, and immersive storytelling.
AI-Assisted, Human-Refined
This asset was partially created using AI-generated high-poly references. All retopology, UV mapping, baking, textures, topology cleanup and optimization were manually crafted. Created with licensed AI tools and verified for full commercial use.